Board Thread:General Discussion/@comment-8179584-20130605200548/@comment-9586391-20130606203819

This game isn't even a TCG - not many TCG in appstore can even be called TCG now ...

TCG = trading card game

1. Nothing in ayakashi is tradable let alone the cards - is there anything tradable? (lol I just answered my own question..)

2. How can we ever collect all the cards and fill our "album/scrolls" when 80% of the cards ingame is "limited time" and after that time period you wont be able to get them again? (I'm thinking about events and bell summons etc - on rare occasions they do appear again but alas you HAVE TO PAY to get any of the cards with no exceptions)

3. the last question - how u even call this a game when there's no gameplay mechanic except clicking on a screen?

@Jackyyang09 - u said it! this is more like a visual novel than a game! (and the story is amateurish/mediocre)

Three basic things about a TCG and ayakashi doesn't fulfill any of them ... not even one!

I don't think Ayakashi ever called itself a TCG so at least I can give them right on that. But my gripe with this "game" besides no-trading is the lack of an "ingame forum/message board" o_______o''

Yes they give you the option to message each other but it's totally meh and limited...

The best thing about a TCG is to collect, trade and talk about cards! it's about the community and whatsoever! but ayakashi delivers nothing on that and we have to rely on internet forums and in this case - the wikia for communicating! it's BS

You're probably now thinking: well .. why are you even playing this game then?

Me: well .. I'm not really considering this a "game" at all actually and it's more of a way to pass time for me and look at charming artworks :3

I (luckily) haven't spend a single dime on this game yet and I'm never gonna do it either (as with most of the app games I'm playing) :)