Talk:"Advent of the War Spirit"/@comment-99.163.88.161-20140517034610/@comment-24650787-20140517181119

@ Solarmist, you miss something

A new player begins with 15/15/15.. Then it's easy to reach chap 10 from my own experience and more that that if you don't waste too Hp on lower chapters (some of my guildmates are on 12 reached and they are in the 70ish). So it's possible to have 3*80 = 240 + (40*5) = 440 + 45 = 485 + all the point from story (115 reaching chap 11?) = 600 points If we split them everybody can have enough points (200/200) to set his or her own stronger team in both attack and defence.

Anyway i agree with your logic. Everybody can fight reached that level. It's an our problem get a strong defence before reaching it. But it's normal don't have it after 3/4 months of game so all the players who want to have an easy win attack those players (and me :

But now i think is too late to change this. If when i passed the "hellzone" they would change this and set new limits (like a level 200 can't attack a level 81-99) i would turn in rage mode, selling all my 5* and quit the game. And this is probably the common thought for all who passed in the hellzone..