User blog comment:Agerus/Ideas for AGG/@comment-76.236.39.4-20140202070028

The first idea sounds like something from VC. I think it was for alliances(guild equivalent) where you offer either a common summon, a rare summon, or resources (silver in this case). Once you offered enough of either you get a specific monster. This sounds good and possibly viable for AGG, but even for VC the amounts of offerings was insane. Add the zynga factor and you'll have to offer 500 3* to get a subpar 5*. But i think the idea is good if it is a guild effort.

personally i think zynga should do EG, but rework it so tagging is not viable. Lets face it, how is fighting with a team of ww over and over against opponents with a tagging team gonna prove anything? where's the epicness of "battle"? it would be better if pts were proportional to total attack. Yes, this slants towards cashers, but that's how every event is....plus itll give motivation for people to spend on sw. also i think there shouldnt be a limit to the daemon prizes. just an idea, i am no developer.