User blog comment:UnRaging Tsu/Figuring Out Why Does Zynga Do Stuffs We Probably Hate/@comment-10271969-20140218233639

I read (from some long ago thread on this wiki) that it used to be nearly impossible to get 5* cards for free players. This was before I joined AGG--I joined a year ago by the way. Now I don't know the truth of that thread but if I take a look at the trend of this game while I was playing, it seemed that events got easier and easier. There was the adjustments in Sengoku CQ, people figuring out tricks in EG, the intro of SG (although mostly benefit low leveled players) and especially the good virgo drop rate in the 1st GCQ...oh and the implimentation of the invitation system as well as the good old towers. Then as Zynga increased the difficulty...we come to this point today.

This was all from my own personal experience so it may be not everyone saw it this way but I still like the game and I would like to consider this as "balancing" the game. As for greed, I believe that practically all business has greed involved. Plus I think some players are really greedy too. There were players purposely starting new accounts in the SG before to get 5* via invitation system  for themselves (which ruin chances for others) and don't let me get started about the QCG.

Anyways, I don't even know where I'm going with this. Sorry for the rant ^^;