Talk:"Orochi's Winter Vacation"/@comment-17760674-20140219081955

Ironically, the rewards require smaller numbers of "gems" (aka the sealstones). Still 6 "gems"/sealstones per set.

Of course, it's supposedly balanced by the slightly lower drop rate (well, only slightly lower in my experience, not sure about others) and the fact that there are more opportunities to be attacked before a set can be completed. And the fact that future completions can be hampered (aka the attacking of stones that someone's hoarding). -nods-

Not a bad idea in concept, but with all of these bugs (again) and with Zynga's history of over"correcting" (overdoing) things, it's not looking too good...