Talk:"Elegance! Hina-matsuri Rebellion!"/@comment-27.4.103.143-20130302135735/@comment-71.189.250.111-20130303025225

I prefer having specialized daemons for attack/defense teams. Daemons with even stats that have skills to boost their own attack/defense are only needed as leaders.

You basically only need one of these of each daemon type (Divina, Phantom, Anima):

-High attack daemon that boosts attack of a daemon type

-High attack daemon that boosts its own attack

-High attack daemon that reduces defenses

-One leader daemon with even stat coverage and a skill that boosts both attack and defense

-High defense daemon that boosts defense of a daemon type

-High defense daemon that boosts its own defense

-High defense daemon that reduces attack

21 must-have daemons. The rest will either be necessary repeats (up to 4) or just ones that you like, making it 84 daemons you will 'need' at the very most. Still, it would be nice to have a 200 daemon capacity. 100 is too little, especially for cash players.