Talk:"Interstellar Tanabata Festival: Tale of Yggdrasil"/@comment-25174425-20140805092956

I'm not sure where to put this but I just had a crazy theory about trigger rates! What if instead of fixed chances like we've always believed each rate has a range that varies for every demon.

No skill: 0%

Low: 1-39%

Normal: 40-59%

High: 60-79%

Very high: 80-99%

Perfect: 100%

This could explain why some normal triggers activate as much as a high trigger or rarely like a low. Also, what if the leader bonus increases trigger chance the same way the Blossom skill boosts stat growths in Fire Emblem:Radiant Dawn? Instead of a percentage increase, if the skill doesn't trigger the first time it rerolls the RNG giving it a second chance. Sorry this is kind of lengthy and random but I though this was an interesting thought.