Board Thread:Event Discussion/@comment-108.41.181.132-20130427172715

After playing Ayakashi for some time, I feel that there should be some new abilities for Daemons introduced because as it is now, the gameplay feels rather stale.

I was recently trying to brainstorm some ideas and I came up with something like this:

[Zeno's Bane]

Phantom/5-star Daemon/20 Spirit Required

8000/1

8000/1

Skill: Debilitating Curse

Matches the ATK and DEF of the opponent's highest total stat Daemon to this card. Strike rate increases by 2% per skill level, for a maximum of 90% strike rate.

Details:  The way this Daemon would work, it starts with stats of 8000/8000, and each time you level the Daemon up, the stats would go down until it reaches 1/1 at level 70. When it reaches level 70, you have the option to Transmigrate the Daemon back to level 1 if you would like to.

Personally, I feel this would introduce some diverse gameplay as this can be used both offensively and defensively, and the way you use the Daemon would change depending on what level it is.

What are you guys' thoughts? 