Talk:"En Garde! Ghost Agents Do Battle! ~ 4 ~"/@comment-120.141.222.89-20130414004223/@comment-198.105.124.90-20130414020247

Higher attack gives you more points. The opponent defense doesn't matter as long as you can beat it. The fastest way to earn VP is to use a card with a high attack to AS ratio, which is usually a pretty weak card in your deck. The problem is that there aren't enough targets with such a low defense that the high productivity card can defeat. The idea of tagging solves that problem through an agreement between two players to feature a sufficiently weak defense for the other party to attack. There is a PvP restriction of once per day against one player but that is circumvented by using the retaliation mechanism, which allows a new attack if the target fights back. Both players taking part must therefore continuous take turns in attaching each other. Note that doing this makes you vulnerable to attacks from just about anyone. In fact I farm vp exclusively on people who are busy tagging.