Event Tips

Here are some collective tips for the vairous events done: (will finish later...)

Calculating Event Starting Dates
Okay, I'm pretty sure most everyone has experienced this frustration before - not knowing the exact day and date when the event starts. Zynga does this shitty thing of pre-announcing an event, but not telling exactly when it actually begins. So some of us would start worrying that we may end up joining the event late and having a disadvantage (like me). So to ease your worry and give you some help, I'll tell you how you can so-called "calculate" when the event would begin.

After playing this game for a while, I'm sure you'll have started noticing a particular pattern:

The event usually begins 2-3 days (depending on the event) after the pre-announcement is made, normally at 3pm, and sometimes 5pm. Battle events usually start 2 days later, and conquest and tower events 3 days later. If I remember correctly, all of the events so far have begun at 3pm, all except one of the battle events which had begun at 5pm. So this is how you can do a rough estimation of the event starting date. I've tried it quite a few times already and it works. As for "Shrine of Seven Days", a coundown is set up so you don't have to worry, but in case you didn't know or didn't bother to calculate, it begins at 3pm each time and ends at 2.59pm the next day.

-by AngelicaOng (separate/different contributor from the one who gave all that huge amount of data and tips for the different events)

Gifts During Event Periods
As you know, gifts are always given out every day during an event and after a pre-announcement is made. This is super easy to notice, but in case you're still pretty new to the game, the gifts are always out from 5pm to 11am (I think) the next day.

-by AngelicaOng

Ways to collect soul gems

 * Collect soul gems by investigating.
 * - However, difficulty of finding a soul gem by this method increases with the number of soul gem you hold.
 * - Comments from ancient players hinted that stone #6 will be very difficult to find


 * Collect soul gems by successfully battling players.
 * - This is usually how players collect soul gem #6


 * Collect soul gems by successfully countering players.
 * - Note: you can not collect soul gem #6 by countering players.

Ways to lose soul gems

 * Losing a battle to another player
 * - So if you have 5 soul gem, and you tried to get soul gem #6. You will only have 4 soul gems afterward if you lose your battle.


 * Unsuccessful counters


 * Charms

Rewards

 * Completion of soul gem sets
 * - As you can see from the wikia link, you will receive a reward depending on the number of x6 soul gem sets you completed.
 * - Valkyrie was the reward you would get at 150 sets. There were also rewards at set 10, 25, 50, 75.


 * Ranking rewards
 * Yes, they also rank players by the amount of sets they complete...

Stat Allocation
This is the part that players have given different advice. But essentially, there are 2 ways to stat yourself.


 * Immense amounts of health. Sufficient AS and DS for best daemon deck. :So you will be relying on being able to find gem #5, then not be charmed/lose you battle on #6.


 * Enough AS for 2x your best attack deck. Rest to health, and sufficient DS.
 * To go for #5 and #6 at once.
 * You have to be confident in your attack deck, and not be charmed.


 * 1:1:1

New information:
Your name will appear on the top page of Soul Gem Battle as soon as you receive soul gem #5. This will be a brutal roll.

Battle Events
The biggest idea in these are battling other people. So, the most obvious choice is to level up your attack spirit. Most people would simply use their full team to attack, which isn't bad, since there's some comfort and slight chance in winning. However, it uses up most of their attack spirit, so they'd have to wait a long time to recharge, and the ratio between victory points to attack spirit isn't worth it (e.g. You could get 120 victory points, but use 160 attack spirit).

There's three possible ways to have a better chance in this event:
 * 1) Level up your attack spirit so that you only use half of your attack spirit, but your whole team can be used twice, so you get maximum amounts of victory points (but this still doesn't solve the problem of an unfair ratio)
 * 2) There's something called the Kotetsu method. Here's the instructions first, then the reasoning:
 * 3) EDIT: Kotetsu method is now set aside in favour of the new Wind Weasel method, due to change in battle schematics. Explanation and how to set-up is below. Ignore the old method.

Old method
''​ NOTE: Please observe the previous PVP rules as well, such as the wait period between attacking people, and a minimum of attack spirit required based by level. ''
 * This method is no longer used, just kept for reference.

''This can vary, depending on which daemons you have. The idea is to have a DIVINA leader but with low defense stats (and in some cases, high attack stats). This is so the maxed Kotetsu receives the priority on the team, allowing the attacking person to have a type advantage, and trump your low defense Divina leader. Possible leaders include:''
 *  Place a level 30 (Maxed) Kotetsu on your Attack Team with high priority. 
 * As for leader, see below:
 * Place 4 level 1 Kaedes on your defense team.
 * Find a partner of similar level that you can attack, and willing to do all the above as well

Grim Reaper (NY)

Archangel

Black Angel

Red Angel

Xuan Nu

Navvy

Dinnie

Brekkie

Brekkie (max)

Lunchie

White Angel

Sir Grillalot

Susumu Yamazaki

''Here, these are possible team leaders if you have them. These SHOULD NOT be maxed, with the exception of Brekkie and Grim Reaper (NY). (The rest of the team can be filled with 3 kaedes)''

''Similar to before, you keep on attacking, until your spirit goes down. Here, the time interval exchange is 6 minutes, where the Kotetsu comes out instead of your leader, and gives you a type advantage over your partner's Divina leader. (You do not have to match Divina leaders. Someone with a Susumu leader can pair up fine with someone with a Grim Reaper (NY) leader, as long as all the other requirements match).''

''The type advantage is essential here, since that is what allows you to trump their defense. In other words, DO NOT attack them with only your leader (with or without kaedes). It is essential that Kotetsu makes it into your team. If you have a team with your leader and Kotetsu, then it is okay for you to attack.''

''GRIM REAPER (NY) AND BREKKIE (MAX): The previous paragraph does not apply to you. You do not have to worry about if your leader shows up. For the Grim Reaper users, your leader requires such a large amount of spirit that Kotetsu would end up showing regardless, until it reaches the bare minimum of your leader's spirit, where Grim Reaper would trump the team anyways. Brekkie (max) also has a high enough attack stat when maxed to be used even as a leader by herself.''

''GRIM REAPER (NY): As for your defense team, prioritize a 5th kaede for regards on your partner. This is because your Grim Reaper requires more spirit, which may not happen within the "regenerating" time within you and your partner. In other words, it may end up that you do not have enough defense spirit when being attacked to summon forth your Grim Reaper, and Ayakashi will send in the next highest daemon that you have that fits the spirit amount. This is bad for your partner, because it may send in a daemon whose stats they cannot beat, so to ensure happiness to all, a 5th kaede will always show up, giving victory to them as well.''

Regarding the PVP Rules: ''
 * 1) Find multiple partners. ^This set-up will also change as well, since it takes around 15 minutes for either of you to attack each other again anyways. In this case, find a team that uses up 15ish attack spirit, so that you can maximize the amount of VPs.
 * 2) The minimum spirit cost doesn't really apply here. All it does it use up extra spirit. For example, if you just had Kotetsu, who requires 6 AS, but you have 7 AS, it will just use all of it, for the "minimum" amount. It does not prevent you from attacking.

Spirit waters and Divine nectars (things that replenish spirit) are definitely helpful things. Personally, some people don't use them until the near end of the event, in case they are on the borderline of a daemon. But the usage is up to you to determine.''

''Also, be prepared to lose a ton of silver, sealstones, and up with a weird ratio. Higher, strong daemon teams won't take this into consideration and still attack you. (Although they don't end up with as much Victory points...)''

Victory Points Amount:

''The general idea with Victory Points is that you receive more with the more damage you deal. So, with your Kotetsus, try and max out the skill, as it increases the activation amount and boosts the damage dealt too. Same for  the Grim Reaper and Brekkie (maxed) skills, since these are alternatives for Kotetsu.''

Other Resources:

Data Spreadsheet: https://docs.google.com/file/d/0B7MgOIkN551mODZ4MFJ5Y21Tck0/edit

NEW METHOD
Edited version:

Because Zynga was aware of this tagging, they made the rule in that 30 AS must be used when attacking, which nullifies the Kotetsu method (unless you have a maxed Brekkie or a Grim Reaper (NY). You can still hit people with that set-up, but it uses the full team with the leader, instead of just Kotetsu, since a minimum of 30 AS is required. If using Brekkie, it wastes some attack spirit, since it doesn't completely use 30 AS. If using Grim Reaper, it uses more than 30 AS, which is not as helpful either)

So, the newer method is called the Wind Weasel method, whereas on the attack team, you have 5 MAXED WIND WEASELS. The higher the skill level (max is 20), the higher percentage increase they have, making the attack higher, for more VP. In the defense, you have a maxed Wind Weasel as your leader, and 4 LEVEL ONE KAEDES on defense. This method works well, since the 5 Wind Weasels make up exactly 30 AS, matching the requirements to attack. Each attack earns you 54-74 VP, depending on how many skills activate.

Also, the old system of wait period has been taken away by Zynga in favour of the new defence system.

Conquest Events
Conquest Events involve battling a "raging" beast. These probably aren't tips, as much as they are just facts. TCGAPP's Forum's Guide on Conquest Events: http://www.tcgapp.com/viewtopic.php?f=119&t=1506
 * 1) First off, obviously, when investigating to find the beast, depending on which event, it should be relatively easy to find the beast. The idea is fusing your daemons so that you can beat the beast. So, a suggestion, or an obvious idea, is that once you've found the beast, you can still investigate (within the time limit), so that you can farm for magas and silver to fuse your daemons, without encountering another beast.
 * 2) Second, going off of above, fusing your daemons is helpful. The skill boosts are unknown on how much they help against beast (aside from having greater attacks), but in general, farming for magas in the first few chapters gives you a good basis for bulk fusing.
 * 3) When fighting the beast, it takes your 10 strongest daemons based on their total status (attack + defence) and amount of spirit you have.
 * 4) Attacking the beast requires attack spirit and defense spirit. The ratio used is based on the ratio of your max attack and max defence spirit. Since your defense spirit recovers at a quicker rate than your attack spirit, some people may think it is better to increase attack spirit, while it is actually the other way around. This also explains why some players have 300+ defence spirit.
 * 5) The total amount of spirit used is half of total spirit requirements of deamons taking part in the conquest battle. The amount of attack and defence spirit used will depend on the ratio of your max attack and defence spirits, BUT the conquest battle will NOT use more than half of your current spirit.
 * 6) The most important thing about conquest event is timing. At the beginning it is important to time the spirit recovery to use minimum daemons which would require to beat the beast. During higher levels, it is important to time it so that you use exactly 4, 7 or 10 daemons to maximize the damage dealt during each turn.
 * 7) It is highly recommended to dispose of all daemons that require 3 spirits like Kaede and Chak. Due to low spirit requirement, they may easily join your conquest team as 5th or 8th daemons if you spirit recovers by additional 1 point, jeopardizing your attack team.

Credits to Atea

Tower Climbing Events
The main idea for this event is to have a large amount of Health for climbing the tower and receiving event items -Halloween Cookies, Fragments of Memories, Scrolls, etc. Leveling up and expanding your "health amount" is useful within the tower. Attack spirit is also required to fight wandering ghosts, but since they appear randomly (and not that often), it isn't that big. It's more important to be able to beat the wandering ghosts, which would require making your team stronger (in attack, not defense). A method to avoid encountering a wandering ghost is to press the home button once they appear. To obtain the wandering ghosts, high amounts of event items is required to negotiate with them. (Also, high amounts of event items is also required to get in the rankings).

Also, tower events are the only one where you can get the same daemon multiple times. Aside from the ultimate daemon on the last floors (e.g. Yottie (HW)), all the wandering daemons can be obtained multiple times, given you have enough cookies or fragments and you encounter them again.

For Higher Health, you can remove and add a crew mate so you can reassign your skill points into Health.

When you encounter a Wandering Ghost (WG) and want to change your attack team set or leader, do this following steps :

1) After you encounter the wandering ghost, as it is still in the dialogue scene go to Menu > Daemons and change your leader/team however you like.

2) After you're done, click the "<" in the lower left corner (aka Back button) and keep going back till you hit the dialogue scene with the wandering ghost again. From there, continue on into the battle.

Limited Edition Cards
Money.