Talk:"A Blade to Reawaken"/@comment-9266549-20130812194327/@comment-9505008-20130812232002

I think that's the biggest problem with Soul Gem events. In all games, leveling is both a goal and an incentive: being higher leveled means having access to better loots and stronger items. However, the current Soul Gem system heavily favours lower leveled players - lower the better, actually - due to the fact that gems after 51 is much easier to obtain by stealing them from other players.

I am not against having lower leveled players obtaining a strong card. In fact, I think it serves as an excellent incentive for them to continue playing the game. The problem is that rewards like Doppelganger/Waterfall Spirit, both of who were easily obtained by lower leveled players, are too big of a deterrent to leveling. Why would they want to be in 81+, when they can obtain stronger Daemon in the lower levels?