Talk:"Sleepwalker's Flight"/@comment-68.114.126.87-20130726160305/@comment-212.220.206.50-20130726164823

If we're discussing imaginary and technically impossible strategies that would forever remain mental experiments...

There are plenty of automated bots on lower levels, slaving for invites (they are part of the reason Zynga decided to swamp invitees with 5* magas). There are instances with indices over 90000 (yes, 90000, not 9000), and at least 50 of them are active at any given time, and they are accessible to anyone who can reverse-engineer their naming scheme (I bet you've seen them cashing out special summon tickets). If only someone could setup a pipeline channeling gems these bots generate anyway to the upper levels.

It would take approximately 5  Weasel teams levelled at intervals of 20 to channel 1 gem from each bot every 30 minutes to level 81, where it's free for all. So to generate a steady upstream of, say, 10000 gems per hour to provide for all the needy and account for all the greedy... those someones would only need  25000 variously levelled Weasel teams... oh, wait, running simultaneously... that's going to present a problem.

Ha... ah..ha. I know I should not give 'em bot-runners ideas, because frankly, the swarm of bots can be pretty annoying. But I'd almost want to see this realized by a dedicated team of crackpot Chinese hackers running a basement farm of over 25000 Bluestacks installations, almost...

Yours truely, Gadget Hackwrench.