Talk:"Swordsman's Journey"/@comment-26006218-20150115065608/@comment-17760674-20150116230757

No chain skill is "bad" per se. The ones that people call "bad" (see first post) are really just ignorable/negligible chains. No one's "forcing" you to break up pure-type/etc teams. What if the daemons had no chain skills? I see no complaints about daemons without chain skills coming from gameplay style; I only see complaints about daemons without chain skills based on the daemons' established relationships (and it doesn't seem like zynga's gonna go back to old cards that can no longer be obtained and add chain skills, so...).

Just ignore the chains that aren't conducive to gameplay. Or you could be like me and see those chains as cute and adorable or something like that. Why are we so worked up over "bad" chains? What difference does it make? Imagine if they had no chains. Then what?