Board Thread:General Discussion/@comment-108.41.181.132-20130512045644/@comment-108.41.181.132-20130513015717

Selphi wrote: 108.41.181.132 wrote: @Selphi:  Not to be blunt, but...I'm trying to foster new, refreshing, [i]balanced[/i] Daemon skills. A 15500/15500 card that dramatically increases all Daemons' ATK and DEF? C'mon now. That's akin to taking Raigeki off the Forbidden list for Yu-Gi-Oh. It'll break the game so dramatically. That's not to say I don't like the art--the art's breathtaking.

This thread is a creative space for people who have new Daemon skill ideas and would like to share them. 'Refreshing' and 'Balance' are just a matter of perspective... Besides, I had the concept in mind of each type having their respective 'Leader' card that would be equally strong to each other  -A god card for each type so to speak, now that we're talking about Yu-Gi-Oh!-. This would not only symbolize the fact that all 3 daemon types are equals but also make up as a balance itself between the 3 types. (You can read everything in full detail in that specific thread)

Why else do you think, I have made for each type -Anima, Divina and Phantom alike- a daemon with 15500 ATK/DEF with an amazing powerful skill? Furthermore, I was planning ahead of what's eventually coming. The fact that our expectations for new daemons get higher and higher.

I already anticipated the moment where Zynga would eventually release a daemon that would overtake current high-tier daemons like Yukimura Sanada. As you might already know, we now have a Great Poet Kanesada that can be added to our collection. And this entire cycle where each daemon gets overtaken by the other, will continue.

And I think that at some point, it will be just ABSURD. All high-tier daemons that are released, 4 years from now, will put current high-tier cards like Arondight, Yukimura Sanada and Yoshitsune to shame, if said cycle were to continue.

That's why I came up with this concept where each type would get a 'God' daemon. For the reasons as I have stated above and in my thread.

And well, if this cycle were indeed to continue, then just consider my 'Absurdly' strong God daemons a taste of what might come in the forseeing future. 1) Anything that doesn't involve directly buffing ATK/DEF is new.  It has nothing to do with perspective.  I can already tell that overall, Zynga KNOWS that Ayakashi has suffered from power creep, and outside of Bell Summons, it is very noticeable that god-like cards from events have lessened (compare Marsha to Helle, Mars, Chiyome, Sasuke Samurai, etc.)  They're all decently strong but nothing is as ridiculously overpowered as what you're suggesting.

2) God cards exist in Yu-Gi-Oh.  You can't use them.  Your comparison between the two games doesn't make sense.

3) You have a very pessimistic view then, if you believe cards like Yukimura Sanada will be put "to shame."  Zynga has already acknowledged power creep, as I already mentioned, and they mentioned during an interview on this website.  Yes, it's perfectly possible for your prediction to be correct, but this thread wasn't made for predictions.  I made this thread to make a space for creative minds who can think of skills outside of simply "increase/decrease ATK/DEF."

On your comment about Great Poet Kanesada:

1) It is the strongest Daemon in the game, but only increases it's own ATK.  It's skill is extremely one-dimensional, so while the 16200 ATK may jump out at you, Great Poet Kanesada is far less game-changing than you think it is.  It's the same reason why Shuten-Doji (Calm) is infinitely more useful than Shuten-Doji (Wild).

2) There has long been a deficiency in decent ATK Anima cards.  I'm a Divina user, and I think this card is perfectly fair when you factor in the ridiculous amount of money required to attain this Daemon, and the fact that it's really not that game-changing.