Talk:"Elegance! Hina-matsuri Rebellion!"/@comment-139.194.142.131-20130309074608/@comment-6133056-20130309105527

well, i'd personally say Tower events bring the least profit per Daemon for them. however, its the most efficient to making more players 'get interested even more' in the game. simply put: advertising. it's also a gap-closer between Free and Cash players. can't have too wide a gap or game will become imbalanced.

If i were in their shoes, i'd release more Conquest events because I'd get about the same profit (especially from those fighting for ranks), but release less Daemons, thus less Free Players will get to build up and they will be tempted to spend gold to catch up in terms of quality Daemons. i also have to pay less to artists since less Daemons = less costs for Artwork.

which, based on the number of Conquest events I see, is what Zynga did.