Board Thread:General Discussion/@comment-10774412-20130721193217/@comment-115.132.248.52-20130724125733

174.113.103.216 wrote: i said around 10 000 shuten doji calm's and thats from the people who were there for the event.

one game has been out for just one region for a year and another has been out for a year world wide, i still wouldnt compare the two. As for DMT many free players have already quit playing the game because of the wall that they hit like I did, boring and near impossible unless you are paying attention to that game 24/7. Clearly you doesnt know how harsh this kind of game treat the free user, yes we need to sacrifice our time just to do well. In before item etc, imagine new player whom started the game....they will reach a point, to throw money or not to throw money. Those that select throw money will become, like you a cash player or they evolve into a whale. Those that didnt throw money become semi hardcore free player or hardcore free player. Most free player are semi hardcore because it make no sense for throwing your time in a virtual card game. Both DMT and AGG is equally the same, but like what bim said earlier, DMT actually give you a chances to compete with cash or whales. But AGG on the other hand, the most you can compete with semi cash player and that is all. Obviously we both know which is better but i do agree, one has been out just for one region for a year while the other is world wide. BUT if DMT still remain the same after it go world wide for a year, your point is invalid about comparing between the two of the game.