Board Thread:General Discussion/@comment-108.41.181.132-20130512045644/@comment-108.41.181.132-20130514002448

Selphi wrote: 108.41.181.132 wrote: Selphi wrote: 108.41.181.132 wrote: @Selphi:  Not to be blunt, but...I'm trying to foster new, refreshing, [i]balanced[/i] Daemon skills. A 15500/15500 card that dramatically increases all Daemons' ATK and DEF? C'mon now. That's akin to taking Raigeki off the Forbidden list for Yu-Gi-Oh. It'll break the game so dramatically. That's not to say I don't like the art--the art's breathtaking.

This thread is a creative space for people who have new Daemon skill ideas and would like to share them. 'Refreshing' and 'Balance' are just a matter of perspective... Besides, I had the concept in mind of each type having their respective 'Leader' card that would be equally strong to each other  -A god card for each type so to speak, now that we're talking about Yu-Gi-Oh!-. This would not only symbolize the fact that all 3 daemon types are equals but also make up as a balance itself between the 3 types. (You can read everything in full detail in that specific thread)

Why else do you think, I have made for each type -Anima, Divina and Phantom alike- a daemon with 15500 ATK/DEF with an amazing powerful skill? Furthermore, I was planning ahead of what's eventually coming. The fact that our expectations for new daemons get higher and higher.

I already anticipated the moment where Zynga would eventually release a daemon that would overtake current high-tier daemons like Yukimura Sanada. As you might already know, we now have a Great Poet Kanesada that can be added to our collection. And this entire cycle where each daemon gets overtaken by the other, will continue.

And I think that at some point, it will be just ABSURD. All high-tier daemons that are released, 4 years from now, will put current high-tier cards like Arondight, Yukimura Sanada and Yoshitsune to shame, if said cycle were to continue.

That's why I came up with this concept where each type would get a 'God' daemon. For the reasons as I have stated above and in my thread.

And well, if this cycle were indeed to continue, then just consider my 'Absurdly' strong God daemons a taste of what might come in the forseeing future. 1) Anything that doesn't involve directly buffing ATK/DEF is new.  It has nothing to do with perspective.  I can already tell that overall, Zynga KNOWS that Ayakashi has suffered from power creep, and outside of Bell Summons, it is very noticeable that god-like cards from events have lessened (compare Marsha to Helle, Mars, Chiyome, Sasuke Samurai, etc.)  They're all decently strong but nothing is as ridiculously overpowered as what you're suggesting.

2) God cards exist in Yu-Gi-Oh.  You can't use them.  Your comparison between the two games doesn't make sense.

3) You have a very pessimistic view then, if you believe cards like Yukimura Sanada will be put "to shame."  Zynga has already acknowledged power creep, as I already mentioned, and they mentioned during an interview on this website.  Yes, it's perfectly possible for your prediction to be correct, but this thread wasn't made for predictions.  I made this thread to make a space for creative minds who can think of skills outside of simply "increase/decrease ATK/DEF."

On your comment about Great Poet Kanesada:

1) It is the strongest Daemon in the game, but only increases it's own ATK.  It's skill is extremely one-dimensional, so while the 16200 ATK may jump out at you, Great Poet Kanesada is far less game-changing than you think it is.  It's the same reason why Shuten-Doji (Calm) is infinitely more useful than Shuten-Doji (Wild).

2) There has long been a deficiency in decent ATK Anima cards.  I'm a Divina user, and I think this card is perfectly fair when you factor in the ridiculous amount of money required to attain this Daemon, and the fact that it's really not that game-changing.

1. Eeeerrr yeah, that IS a matter of perspective.... The fact that YOU find my daemons absurdly strong while I just put it as an innovation or as a 'look into the future'. Stats wise, this so-called 'power creep' will come whether you like it or not. This power creep is also partial natural, you can't expect from players to always long for that Yukimura Sanada. Like I said, the first step has already been taken with Great Poet Kanesada with an ATK that's far greater than Yukimura's. After that, we will probably get a daemon that might have somewhat lower stats but has a far greater skill etc. etc. etc. It is not called a power CREEP for nothing.

As a matter of fact, my current concept designs were meant to stop this power creep temporarily by becoming the 'God' daemons of their respective type.

Speaking of power creeps: Skill: All buffs and debuffs reverse their effect. Perfect strike rate. Can only activate if Kishi is your leader Daemon.'  And you dare to call my designs 'overpowered?

2. I didn't even had the word Yu-Gi-Oh in my mouth until a certain someone started with 'That's akin to taking Raigeki off the Forbidden list for Yu-Gi-Oh.', I did however, played in on your pun. So don't try to accuse me of comparing AGG to Yu-Gi-Oh!.

3. Pessimistic, optimistic, progressive, innovative... It's just, AGAIN, a matter of perspective. Although I do sincerely hope that current designs like my Arondight somewhat retain their original power status, and not be simply pushed aside by some powerful new released daemon, you do have to know that it is also natural for this game to progress. Players won't hang around that Yukimura Sanada or Great Poet Kanesada forever, that will eventually become just boring and, lets not hope for that, kill the game at some point.

It is just a matter of progress, whether it be my own concepts or yours, Daemon stats and skills NEED to receive an upgrade over time in order to retain its 'freshness' amongst players. That's the sole reason why people play this game in the first place -getting better and newer daemons from events and summons-.

And about Great Poet Kanesada:

-Let me rephrase that specific sentence of mine that you are reffering to: I already anticipated the moment where Zynga would eventually release a daemon that would overtake current high-tier daemons like Yukimura Sanada. As you might already know, we now have a Great Poet Kanesada that can be added to our collection.

I was referring there to the fact that Yukimura Sanada got overtaken in terms of strongest ATK daemon in the game. And Great Poet Kanesada is just the first step. There will be more new released daemons who WILL overtake current high-tier daemons like Yukimura Sanada in different aspects, and eventually as a whole. That's called PROGRESS, or in your eyes, a power creep.

-I entirely agree with you on that one. Anima is one of the most difficult types to compile. I myself as an Anima player, have after 6~7 months or so playing, not even managed to compile a decent Anima pure ATK team. Although I do have to admit that the Hina-Matsuri and Battle Event #3 events did give me shot in the arm when it came to high-tier Anima daemons, this shot is still not enough in this huge pool that's predominantly consisted of Phantoms and Divinas. 1.  So if I made a card with 20000/20000 that significantly increases all Daemons' ATK and DEF, that's "progressive" and "innovative"? How on earth does that stop power creep? That's the very definition of power creep.

You obviously don't understand what that proposed skill does if you think it's overpowered. Reversing all buffs/debuffs affects both me and my opponent. Oh, my Marsha activated her skill? That just increased my opponent's Phantom DEF by 22%. Lady Suzuka activated? I just decreased all my Daemons' ATK by 27%. The requirement to be used as a leader waves a flag to potential attackers that the player they're attacking has this card. There is a certain randomness to the card that can be used with some strategy for players that used mixed teams, or Daemons with low skill activation %. Please actually read what it does before you jump to conclusions.

2.  Your corollary using Yu-Gi-Oh's God cards to justify the existence of your cards is what I referred to. That made absolutely no sense because God cards in Yu-Gi-Oh aren't allowed in tournaments. It had nothing to do with me bringing up Raigeki. Straw man argument much?

3.  And who's to say stronger ATK/DEF Daemons are the only way to progress the game? There's no reason to think Zynga can't introduce new skills instead of simply upping ATK and DEF to infinity. In your eyes, "progress" means "creating God cards for each card type." That's extremely narrow-minded.

As I already explained, Great Poet Kanesada is NOT a game-breaking card. I explained to you why that is, and you just ignored it. A Daemon's skills far outweigh pure ATK/DEF numbers. It's the reason why Lady Suzuka is so popular even though she only has what, 7700 ATK?In this case, GPK's skill prevents it from being as overpowered as you believe it to be.