Talk:"Spirit Collection"/@comment-25213086-20150126000046/@comment-17760674-20150126001816

1) it seems like they kept overall WG encounter rate the same, which means that due to the lack of Dora, people are hitting 201F with well over 1600 items without helpers (which means that unless you deliberately skip or you are unable to fight literally an entire third of WGs, or unless you trade for other WGs, then you're not gonna run into the "I found and beat the SWG but I was short of 10 items!" problem) (... the lack of Dora itself might be a problem for some people, tho xD but that depends on the person)

2) 2/3 of the 4* WGs give more items than in the past (previously, all 4* WGs give 15 items; now we've got Preta giving us 20 and Isolde givind us a whopping 25, equal to or more than the lower 5* WG's items in the past for much lower defense)

3) yamataka has her own encounter dialogue

4) yamataka's cost is just 1200 items--and that's 15k+ base attack for 1200 items, not some measly 10k like amaymon LOL

5) there's only one WG with ultra high defense (read: only one 5* WG) that we need to worry about with our teams

6) "omg I keep finding SWG A but I want SWG B" nope

7) ARGUABLE/depends on the person (primarily applies to free players): no decision-making between different SWGs

I originally wrote most of the above in response to another "this new WG encounter system is shit" thing, so it doesn't really encompass all tower changes

keep in mind that I'm one of the weaker free players (for my level and account age); YMMV