User blog:Jakuri/Zynga, why don't you just run the game with Phantom and Zivina XD

So in a comment where I expressed displeasure over the Anima rewards (being an Anima main myself) in the upcoming individual conquest, someone wrote about Ikutachi being the TR ranking reward, implying that I shouldn't complain when there is Ikutachi. Such comment overlooks the fact that Anima has been consistently discriminated in events, especially in conquests. Not going to mention names, but don't give me that because you KNOW that that's how Zynga discriminates Anima: give out some Anima that's reasonable but not OP in a minor event, and then use that as an "excuse" not to give out anything outstanding in the next major event. Diamond Dust SG (Anima event) => Trouble at the Old Inn (Zivina. By the way, Z loved Zivina enough to release two very high trigger cards in two towers in a row). And for this on, Orochi (SS event) => The Great Princes Wars (The highest-tier cards are all Phantoms.)

Note that since I started in Hina-matsuri, I will only discuss what happened when Zynga Beijing was running.

In individual conquests, the top level (200 or 150) rewards are OP in two different ways: either

1) they have high attack stats and normal trigger booster skill but with low spirit cost OR

2) they have pretty high spirit cost but their stats are high and their skills are OP.

Since Zynga Beijing took over, apart from Classic Alice (Anima attack reducer), all the top rewards satisfied either one of the two criteria. Shingen Takeda (Divina, 15100 atk, 31 spirit, Greatly increases Divina Attack) and Dragon Princess (Phantom, 14500 atk, 31 spirit, Greatly increases all daemons' Attack) belong to category 1. Everything else belongs to category 2. The list for your reference:

I. Walpurgis Night, Divina, 14500 atk, spirit 38, Greatly increases Divina Attack. High trigger rate.

II. Holly the Reindeer, Phantom, 14560 atk, spirit 39, Increases Phantom Attack. Very high trigger rate.

III. Arria, Phantom, 14500 atk, spirit 40, Increases Phantom Attack. Very high trigger rate.

Now, compare this to Ikutachi:

Ikutachi the Living Blade [Winter Style], 14000 atk, spirit 40, Increases Anima Attack. High trigger rate.

Notice the difference between very high trigger (more or less procs all the time) and high trigger (procs better than normal, but not as solid as VHTR), with lower atk stat but with the same spirit cost. So whoever thinks that Anima got something in the Orochi event so Anima users shouldn't complain, compare the quality of the past rewards and the upcoming rewards first for a bigger picture. How many supreme Phantom WGs and Zivina WGs did we have in tower? What about Anima? Can you think of any 150/200 Anima rewards in conquest? If you find yourself scratching your head in eternity because you can't think of any, you are damn right there. If you look closely enough, it's not that hard to find examples where Zynga is purposefully discriminating Anima. Using that aforementioned "trick" is one example. Before giving you some pointers, I am going to define what I mean by "easily max-skillable": I say that a card is "easily max-skillable" if one can obtain mags associated with that specific card to raise that card's skill level to 20. So the bell cards with the mags introduced are easily max-skillable. Most RS cards apart from Barbatos and Ikutachi are not easily max-skillable.

Now, to give you guys some pointers:

I. Murasaki Shikibu vs Litchi Princess

II. stronger cards in RS (not "easily max-skillable"/has the "15 syndrome") and not that many in major events

III. even though there are some distributed in major events they are sporadic (Jackie, Trick or Treat, Kotetsu, MLRS, Miranda, Ohina...anything else? Now try to think of solid Divina cards from event you can think of. Move on to Phantom. For Phantom, probably most are attack cards as there are too many Phantom def reducers, though there is a high-end one like Bifuku)

IV. Consider the number of easily max-skillable "greatly incr + high trigger (GH) " and "normal increase + very high trigger (NVH)" for each type.



Phantom - Raging Rodan

Divina - Walpurgis Night

Anima -



Phantom - Bifuku, Shiranui Seafire

Divina - Halloween Princess

Anima - Lady Wedge [Shichi-Go-San]



Phantom - Silk Road, Holly the Reindeer, Arria

Divina - Susanoo, Yumi

Anima -



We only have one so far: Behemoth Tanabata for Phantom.

V. We only had one truly Anima event, with two Anima SWGs. Outside of that, no Anima SWGs were introduced.

VI. Divina got quite a few HTR easily max-skillable def cards, while Anima only has Jackie and Lady Wedge [Shichi-Go-San] really. Just as Phantom def suffers because of OP Divina atk, Anima def is shredded due to two (or three if you bell) VHTR's.

Z-dog, if you go as far as throwing a main character in the story to rare summon and giving Ohina a reducer skill to ensure that Anima doesn't become as OP as Zivina or Phantom (especially Zivina of course), might as well run the game with only Phantom and Zivina.