Category:Jewel Collection

An extension of the Sealstone mechanism within the normal game, where players explore stages and engage in battles against each other to collect a series of six colored gems in order to unlock event-exclusive daemons. Gems can be obtained by successfully defending against assaults from other players, by searching through an event arena, and by attacking other players to steal their gems. This model also ranks players according to performance, with rewards at the end of the campaign.