Board Thread:Event Discussion/@comment-24053603-20140128110943/@comment-24167698-20140131144717

The fattest source of candy is conquest: you can get at least 8 each conquest if you climb to 80 (9 if you get to 100, but not me...)

The GCQ was second best with those two candy at the start and the possibility to have a candy drop instead of Pure - I hope they return this system.

Soulgem is the same: there's event rewards for the lowest possible rank (2 candy each soulgem), and the possible random drop on completion, though I never got candy in a random drop (I got a total of two rems during all of those soulgems, they are being used this tower too).

Then there's story: at the end of most chapters, when you defeat a storyline ghost for the first time (the one obtainable by negotiations), you get candy. This accounted for 20 of them for me, still have 6 left...

And then there's random gifts. I don't remember their precise structure since they're all different, but when Z's cheap, they give candy. In fact, I'm pretty positive I've got more than 35 candy since the start of last tower, since I was almost on the verge of participating in it, so I had to have almost 80 candy back then.

Hope that helped in planning a task of candy collection.