Board Thread:General Discussion/@comment-24148225-20131109112629

The reward in a stone battle is the responsibility to seal that stone with a charm. It is a daemon handler's responsibility to keep their demons in check, to be in control, and make certain that negative energy is contained, or directed.

However, when a spirit has been unlocked with a full stone collection, you now have the mark of a thief. Yet it makes sense that the strong need to be responsible for the stones, since then they are difficult to defeat. This means though, that the strongest holds the stones, yet is also the most guilty.

How can I justify this, since the intent is to encourage battle and training?

Common:

• It's just a game

• It's part of the system

• There is a translation error, the word "Steal" is inaccurate, it should be "Collect"

• Only the strong can protect 