Talk:"Ancient Japan's Got Talent!"/@comment-192.198.147.164-20131203133201/@comment-79.103.145.52-20131203141000

This is true, but in conquest the game traps you by increasing the items required to advance exponentially. You might reach level 100 and think 'hey I can make it to 150 with X more SW, but then you realize that you need about 3-4 times more than what you calculated. By that time you're at level 125. You want to stop, but you have already invested a sum of money to get to 150, so you feel like its better to haul that much more to get what you set out to get, instead of 'wasting' the first amount.

It's a brilliant tactic in its own right, but it doesn't really belong in a game where you don't stand to make profits. If these cards were actually collectible items you could then sell on e-bay, it would make much more sense.