Talk:"Trouble at the Old Inn"/@comment-65.3.114.11-20140201220653/@comment-46.115.126.112-20140201225223

that's bs! if they did a halfway decent job they'd designed the game such they just had to change the parameters, meaning no programming! Each tower is the same - just have to adjust some encounter rates. That's necessary anyway cos they have to keep the game balanced & this is achieved by making it gradually harder for some groups. Aaaand the encounter rate are at least felt to drop in the second half. So changing rates is a feature of this game from the basic programming on!