Thread:SolarMist/@comment-20426317-20131211001333/@comment-17760674-20131211004245

You're making me blush >////< thank you :3

The math really isn't that difficult--it's mostly elementary school math, really, with just the basic four functions if I'm not mistaken (addition/subtraction/division/multiplication) and nothing like exponents or logarithms or whatever; the only "difficult" part would probably be the minimizing/maximizing the possibilities of HP usage, since that's not something one might think of immediately. (people might just say "Hey, Yuka leveled up 6 times!" and use the number 6 in their calculations, not realizing that there's a possibility Yuka only used barely 5 levels' worth of HP xD similar to that whole table mess in Hazy Moon with the fluctuating floors-per-day thing that I found xD)

Well, half of what I was doing was math; the other half was simply pulling from things Sola already said xD

I was also trained as a peer mediator for three years. Sometimes, I think it did very little since I'm pretty quick to argue in real life and (sometimes) online; however, in cases like these, I'm thinking that my training altered my subconscious to see both sides of an argument and thus, when possible, present more cases for both sides xD

I've had experience with trigger-happy people, too--too many, in fact @__@ it's what I get for being helpful lol--so I'm usually pretty careful with how I word things. It's part of the reason why my posts turn into huge WoTs xD

Yeah, definitely took a lot of time. Took nearly four hours, in fact, according to the timestamps in my contributions list xD I started my math homework a little before I entered that thread. The homework was supposed to take about 30 minutes or so. Didn't finish it until after my last post in that thread XD

Some of my other posts about general AGG tips were made to try to store a bunch of things in just a few places instead of having them scattered throughout the wikia's comments xD Mostly notably the 1:2 ratio for conquest. That thing had good explanations in a bunch of comments, but they got buried and who knows where they're floating now XD

I'm not sure about Kotetsu vs Barbetta; I don't think I've seen anything pertaining to a 5x Barbetta team for EG for the VP:AS ratio, so I don't know if it'll be more efficient than 5x Kotetsu (which is more efficient than 5x WW in all aspects, including VP:AS ratio). Maybe it's because Kotetsu is sliiightly easier? I honestly don't know, but I'm going to stick with 5x Kotetsu since that's known to be a good method xD Maybe someday later on, someone's going to test the 5x Barbetta method.

It says here that a higher attack:spirit ratio doesn't guarantee a better VP:AS ratio, so I guess that's why.

(the first big paragraph underneath the Kotetsu pictures:

"As mentioned earlier, the idea of tagging is to maximize the ratio of vp/Time. And since vp is related to Total Attack, it makes sense to use Daemon who has a high attack with skills that raises it further. However, the amount of vp gained is not directly proportional to how high the attack is – trials showed that using Daemons with higher attack/spirit cost had lower vp efficiency (E.g. Using full team of Maxed Dark Elf [35500 Atk/110 Spirit Cost] had worse vp/time ratio than using full team of Max Wind Weasel [9000 Atk/30 Spirit Cost], despite Dark Elf Team having higher efficiency [322.7 Atk/Spirit Cost vs 300 Atk/Spirit Cost]). As such, the optimal Attack Daemon would possess highest possible Attack, with lowest possible Spirit Cost."

Dunno how true that is, but oh well. The Kotetsu method works well enough I guess xD)