Board Thread:General Discussion/@comment-10774412-20130721193217/@comment-12733543-20130722203531

honestly if people were able to actually think and play smartly (unfortunately many cannot) than there wouldnt be so many complaints. when you say DKR -> HMT was a vast change, I wouldnt doubt you. The fact that me and my friend started during HMT have no complaints about the difficulty. Look at DKR there were over 10 000 people who got shuten doji calm... and that in itself is ridiculous. Imagine everyone running around with 5 shuten doji calm if the conquest stayed the way it was. It wouldnt be fun if every team consisted of the same cards... theres no originality. I like the way it is because I get to see unique teams fighting due to certain peoples budget on the game. Thousands of players get stuck at 60 - 70 because they never played smart in previous events. Anyone who played from DKR should be able to get to 100th floor if they farmed VP in EG, climbed tower to 200th floor and aimed for atleast second tier WG.

DMT you got your cards evolved because you just started. With all the premiums you are getting just because you are new. I've played DMT for a week... it was really fast paced I got alot of things I needed. Once the easy missions (+2000 silver, +3 star exp card) and so on start getting harder to get, you wont progress as fast. I played for a week and a halfish. I stopped playing because it was simply ridiculous to evolve/recontract later on. DMT is also a new game more "fairer" to players for now, but how are you going to judge a 1 year old TCG game to a brand new one? Compare AGG when it first came out to DMT now... thats the only fair way to judge the game. Because im sure a year down the road from now in DMT its gonna get alot more money greedy.

As for RNG in RS... you should expect that but atleast 1/14 summon six pack will net you a five star, along with the new golden apple you are guranteed a five star for sure in 20 six packs.. Whereas you can try to recontract 14 times and still get nothing.

I'm not saying this game is amazing and is geared towards everyone, yes it is geared more towards cash players, but the way people are complaining about it, I dont see why. I understand Zyngas POV and what they are doing, and I for one am glad at the steps that they are taking. They try to make both free players and cash players happy... good cards for free and cash. ie. free players can get shuten doji tanabata, while cash players can get both shutendoji and behemoth. A group of free players just got White King too, putting that with shotaro tanabata, kuzuryu(SH reward alot of free players got), shuten doji tanabata, and helle you would have an anima killing team right there and thats just one example of a team.

tl;dr: what im trying to say is if free playerrs played smart and invested their time into the events, they can compete with cash players, not whales. No one can compete against whales except other whales, but  zynga needs to make their money to pay their employees somehow.