User blog comment:Zujibaby/What I would like to see in the Ayakashi./@comment-115.134.225.5-20130617040209

'Now poking each other for summon points everyday is just plain rude. I did not befriend you to poke holes into you everyday. Wont it be cool if there are guild efforts to defeat boss events? it becomes more intereactive like a crew member conquest effort. So for a particular event there need to be more communication to form specific teams to combat the boss and trash mobs etc.'

Might be cool, kinda reminds me of castle age.

'Example since you need 2 rat clan henchmen to activate the rat clan boss speciall skill bluff. Having rat clan boss and its henchmen gives rat clan koko extra attack cause she has her whole gang with her(giving a  little more incentive to try and negotiate the rat clan boss) '

Not really a bad idea, it make collecting card more meaningfull and this will trigger the creation of trade system which all of us been dying for.

I think they should add a item which you can gain from silver apple to boost old event/rare/special stats(which have a limit in using so that it wouldnt be imbalance). In general, old cards are lousier and weaker than the new one minus the skill. So this will make people actually motivated to get the old event daemon at the shrine(who on earth would throw 3k point for a weak 5 star card which have the same stat as a 4 star ranking card).

'Like magic the gathering. That way battle system will not just be a one click passive skill to activate ...'

Axe away fusing to level up cards but use the one star and two star cards to boost special skills and provide energy for attack.

Elaborate more and give example so that people will have better understanding.